Quote Originally Posted by Robert Kosek
Yes, I think the Pascal using curriculae need an update desperately. I think it's time to go VCL and DirectX/OpenGL. But then again, most folks have lost caring for the language somewhere.
I did the Pascal interfaces for OpenGL on the Mac myself. It works like charm. I move between Pascal and C a lot, and can easily feel the lower stress level when using OpenGL with Pascal.

C lobbyists keep flaming Pascal for being useless, slow and outdated, and they have been wrong all the time. They often don't even know that you can have more than one source file! :shock: And they don't know about Object Pascal, despite the fact that it predates C++ both as language and as a commericial application building tool. Or maybe they know but don't want to tell?

With the recent new features in implementations like FPC, I think Pascal is quite modern. I am currently spending some of my time learning FPC, and I can't wait until I can do my first FPC game.