hi guys,

why it is so hard to find this for delphi?
except C++ is rarely too

if someone that knows how to do say something
like "i keep it for me thats my hard work"?

iam working hard to get information about this
and how to used it in opengl with delphi

are you knowing how to do it?
i worked hard on my engine and collisiondetection and with my
math and physic knowledge it seem near impossible


greats
Daiki


EDIT:
BTW thanks to MSX how helped me to figure the pixelperfect Sphere to Sphere collision and with the slide effect