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Thread: Transparent textures

  1. #1

    Transparent textures

    Hi,

    I have a question about the trees in http://www.gtatools.com/tss/ (mentioned in "Your projects"). The leafs are transparent textures without having Z-buffer problems. I don't think the leafs are sorted from back to front as some leafs intersect. Wich techniques are used for the trees?

  2. #2

    Transparent textures

    simple alpha testing

    gl_alpha_test ed geometry doesn't need to be sorted before rendered
    Peregrinus, expectavi pedes meos in cymbalis
    Nullus norvegicorum sole urinat

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