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Thread: Asphyre Sphinx Framework v4.0.0 (Unofficial release)

  1. #21

  2. #22
    PGDCE Developer
    Join Date
    Oct 2011
    Location
    Blumenau/SC, Brazil
    Posts
    17
    Quote Originally Posted by Danm View Post
    Now it's finished
    Screenshot:
    https://dl.dropboxusercontent.com/u/...0102013968.jpg
    Temparary dropbox link (i'll delete it when you download the archive):
    https://dl.dropboxusercontent.com/u/...nx400 fix1.rar
    Thanks for your contribuition Danm!


    I modified a bit your changes and merged in the android branch.

    Quote Originally Posted by wagenheimer View Post
    What it is using Delphi XE5 or Lazarus?
    It's XE5, but i think it's not that hard to port it to iOS/Android through Lazarus LCL

  3. #23
    '
    Quote Originally Posted by Cestari View Post
    Thanks for your contribuition Danm!
    Thank you for android version! It's really important for all asphyre fans!

  4. #24
    PGDCE Developer
    Join Date
    Oct 2011
    Location
    Blumenau/SC, Brazil
    Posts
    17


    Danm, I commited some changes to android branch to get GUI working, but I think something is going wrong with device size, can you help me to get it working?

    I'm getting angry with the emulator

  5. #25
    Quote Originally Posted by Cestari View Post


    Danm, I commited some changes to android branch to get GUI working, but I think something is going wrong with device size, can you help me to get it working?

    I'm getting angry with the emulator
    I have never used asphyre gui, but i'll see what i can do
    Last edited by Danm; 14-10-2013 at 08:49 AM.

  6. #26
    A little bit offtopic guys, but is is true that Lifepower is currently working for Embarcadero?

    @Danm I am glad that you've picked up the work after Lifepower

  7. #27
    Quote Originally Posted by wodzu View Post
    @Danm I am glad that you've picked up the work after Lifepower
    Oh, no,.. I just help Cestari to fix some bugs in android version

  8. #28
    I am sorry,I had to misunderstood something

  9. #29
    Hi, and first thank you guys (Cestari mostly right?) for continuing the work on the Asphyre Framework.

    I just wanted to report, there is still a bug in 4.0 that was also in Lifepowers last release.
    This thread explains it :

    http://afterwarp.net/forum/topic/661...ender-targets/

    User GuTyKa posted a solution at the end.

  10. #30
    About the Android version. I downloaded the github files (the ones that say Android Test is loading Textures) and i tested the APK. But it does not load textures and the font on my Nexus 5. Are the files on Github really those that were fixed by Damn?

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