yeah

i wrote it in delphi 6, many class and all OOP.

the system is very simple, you must create a game, subscribe it in mine web site (absolutely free) and when i'll tested it, it is done to play, it's necessary only add a line in the mods.ini file and all the servers are ok!

ps: all the servers connect in only one MAIN-Server started in only one pc in the world. It must receive the server connection and theirs information (number of people, ip ecc) and send to all the client connect, then the clinet can select a server (like ITALY, EUROPE, or simil.....)

what about that?