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Thread: Is there good 2d physics library with pascal bindings?

  1. #1

    Is there good 2d physics library with pascal bindings?

    As Box2D bindings for Pascal are virtually non-existent, I'm looking for alternative (so blocks removed by Mario in Super Heli Land could fly downwards in a cool way). Do you know about any 2d physics lib with Pascal bindings that actually work? Chipmunk? Newton? Some other?

  2. #2
    You can use Newton Game Dynamics. More information (pascal headers, demos, etc.) on Sacha Williems webpage:
    http://www.saschawillems.de/?page_id=75

  3. #3
    There were working Chipmunk bindings the last time I checked (2 years back).

  4. #4

  5. #5
    Yeah... about that... I need freepascal/Lazarus bindings as my game is going to be multiplatform (while I don't have Linux ATM, virtual machine should be enough to compile and test it).

  6. #6
    Newton Game Dynamics does support Windows, Max, and LINUX and you can find newest pascal Header here (for both Delphi and FPC):
    http://newtondynamics.com/forum/view...php?f=9&t=7395

  7. #7
    Thanks! When I went on Newton's site in first link of yours, I saw only Delphi/Pascal, which is bit vague and assumed it is Delphi-only. But since it isn't, my issue is now resolved. Big thanks!

  8. #8
    Co-Founder / PGD Elder WILL's Avatar
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    I think Newton started out as Delphi and Windows, but as the number of usable tools and supported targets grew so did the support for other compilers and platforms.
    Jason McMillen
    Pascal Game Development
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