Yeah... about that... I need freepascal/Lazarus bindings as my game is going to be multiplatform (while I don't have Linux ATM, virtual machine should be enough to compile and test it).
Yeah... about that... I need freepascal/Lazarus bindings as my game is going to be multiplatform (while I don't have Linux ATM, virtual machine should be enough to compile and test it).
Newton Game Dynamics does support Windows, Max, and LINUX and you can find newest pascal Header here (for both Delphi and FPC):
http://newtondynamics.com/forum/view...php?f=9&t=7395
Thanks! When I went on Newton's site in first link of yours, I saw only Delphi/Pascal, which is bit vague and assumed it is Delphi-only. But since it isn't, my issue is now resolved. Big thanks!
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