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Thread: We should advertise some more

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  1. #1
    By all means do post information about PGD on other gaming sites.
    But don't be surprised if you manage to start a flame war about Objective Pascal not being fit for games. And until we have some nice game to show you will lose that flame war.
    Wel we do have Projekt-W to show that you can make good games woth Objective Pascal. So you might atleast have som chances in winning the flame war.

    I know I probably sound quite pesimistic about this but the reason for this is that in the past I lost a few flame wars which got started after me trying to advertize PGD site.

  2. #2
    If you are going to start another f-war, you can remind haters that original Jazz Jackrabbit (DOS one) was written in Turbo Pascal (here's proof, sadly it is only Netherland wikipedia, on english one there's nothing about it), which as you know is Object Pascal's grandfather.

    //edit: Also RPG Maker 2000 and 2003 were written in Delphi. You can tell this by inspecting their exe files with Resource Hacker. Those files have DFM forms which are characteristic of delphi apps. RMXP and newer were made with C++, but you don't have to tell them . Dunno about older RPG Makers, like 95 though.
    Last edited by Darkhog; 28-06-2013 at 06:59 PM.

  3. #3
    Quote Originally Posted by Darkhog View Post
    If you are going to start another f-war, you can remind haters that original Jazz Jackrabbit (DOS one) was written in Turbo Pascal
    ... and give them another reason to claim that Pascal is old and obsolete programin language. No thanks I'm smarter than that.
    Yes a lot of older games were actually made with pascal but peple don't care to much for older games but for new ones instead.

  4. #4
    Well, if commercial successful games (and classics, like JJ) and game making programs can be made with pascal/delphi, that says something.

    What does it say, you ask? That it is possible to make game that works, doesn't lag and can be successful commercially. The only reason Pascal is being unpopular is... because Pascal is being unpopular. We need to convince more people to convert to Pascal.

    Also after releasing Super Heli Land, I plan to work on full-fledged commercial indie platformer for which I have interesting marketing plan. I won't tell people it is being made using Pascal at first, I'll do that once it gets popular.

  5. #5
    Haha, yes, that's it! At least all Game Maker games are using Pascal or better said a Pascal driven engine ...
    Best regards,
    Cybermonkey

  6. #6
    Any proof GM was written in Pascal? I don't have time to google now, so please include proof so I won't make myself an idiot when saying that GM was written in Pascal.

  7. #7
    If the gpwiki is right Gamemaker is made with Delphi. The MacOS port is done with Lazarus afaik. http://content.gpwiki.org/index.php/Game_Engines
    Best regards,
    Cybermonkey

  8. #8
    Co-Founder / PGD Elder WILL's Avatar
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    Quote Originally Posted by Darkhog View Post
    Any proof GM was written in Pascal?
    Dominique Louis, co-founder of PGD helped them port it over to the Mac for the first time using Delphi and Lazarus. The source was in Object Pascal.

    It was one of his last projects while still active in the PGD community. Sadly he never updated JEDI-SDL with better Mac supported headers. Though the older 1.x SDL isn't very nice on Mac post Mountain Lion release.

    The source for the tools and interpriter themselves are written in Pascal, but the scripting language used by Game Maker is not.
    Jason McMillen
    Pascal Game Development
    Co-Founder





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