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Thread: CodeTyphon vs. Lazarus

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  1. #1
    PGD Staff / News Reporter phibermon's Avatar
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    Sorry I've only just gotten up, I'm probably being a little bit unfair but they should make it a lot clearer that it's other peoples work that they're packaging up. The whole site is worded very much like they are the soul creators.

    If any of the devs are reading by the way, I explicitly deny you permission to add any of my code to your project. And in addition I'll add a clause to the open licence I use if I must, specifically stating that inclusion of the source-code in any form of development like project is dependant upon that project clearly stating, where everybody can see it, who's work they've included, in what capacity and to provide links to those projects.

    You should be *proud* to say you've included work from others, you should acknowledge your appriciation of their work and make effort to funnel users their way. You don't hide it all so you can pretend you're awesome.

    In the docs for my engine I even credit projects that have inspired me let alone bits of code I've used, if I feel that any design I've seen has influenced mine then it's stated.

    Credit where credit is due.
    Last edited by phibermon; 10-07-2013 at 01:16 PM.
    When the moon hits your eye like a big pizza pie - that's an extinction level impact event.

  2. #2
    Yeah, that's true. The "sell" something like it was their work which acutally isn't. I'm still not 100% sure on wether to continue using it or to even promote it, as it actually lacks a reference to Lazarus.

  3. #3
    Quote Originally Posted by Sascha Willems View Post
    Yeah, that's true. The "sell" something like it was their work which acutally isn't. I'm still not 100% sure on wether to continue using it or to even promote it, as it actually lacks a reference to Lazarus.
    Moreover it is not very transparent and not very accountable. It is not clear what they changed and what not. Not much flows back into Lazarus, not even quality bugreports. Despite their somewhat annoying advocacy, they do some nice work with packaging (I'm less impressed with their Lazarus changes), but I'm afraid that when CT collapses, nothing from those efforts will live on.

    As a style comment, personally I don't like their renaming of units either.

  4. #4
    I agree with Phibermon. CodeTyphoon is a so great insult to the Open Source developers that if I ever meet one of the codetyphon developers I will punch the guy right in the face.

  5. #5
    Quote Originally Posted by Rodrigo Robles View Post
    I agree with Phibermon. CodeTyphoon is a so great insult to the Open Source developers that if I ever meet one of the codetyphon developers I will punch the guy right in the face.
    I actually came to that very same conclusion. They really hide that CT is actually only based on FPC / Lazarus, and especially on their website they market it as it was their own work.

    So I decided to not use it anymore and built the necessary cross-compilers that I need myself and went back to lazarus again.

  6. #6
    Co-Founder / PGD Elder WILL's Avatar
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    I had poked at the Code Typhon website a few times and had thought about writing news posts and following it's progress as I would ANY Pascal-related game development project, but I never gave it much coverage it seems. I do recall having a hard time trying to get elaboration on what their offerings were exactly and to what was included and from where. I can see just from reading all of your comments that there may have been reason for this.

    Simply just not having the time as an excuse I'll probably not do an in depth news posting about it, however I do feel that this is something that would work as a great news post (not just showing it off, but instead as a introductory review of sorts) to tell an unbiased perspective of what these guys are offering. Let people know what they are doing and have them form their own opinions about what their project means.

    The project overall does seem very sketchy and I'm not happy to be hearing that people are having their hard work released under open licenses for the benefit of the community taken advantage of in such a negative way. This may not be intentional, but then again, I've not looked too closely at it with the excuse that I just didn't have the time. Probably more so that I didn't take the time.

    That said, it really is important to support the projects that you love and think would benefit the community and help the language flourish in the game making world. ...and those that you don't well, if noone uses them you all know what happens to those.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  7. #7
    Guys...
    I don't have a lot of time to post and here
    but
    I read and follow this forum for 12 years now,
    so, I am here for any question
    thanks

    Sternas Stefanos
    CodeTyphon Architect and Programmer
    Last edited by sternas; 24-01-2014 at 09:38 AM.

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