Well, 16 tiles aren't enough.
Sure, you could do tile like this:
Code:
-------
|######
|######
|######
or this:
Code:
-------
#######
#######
#######
But how about this:
Code:
--------
|######|
|######|
|######|
or this:
Code:
------
######
######
------
? I know you know RPG Maker because I know you from Polish RPG Maker forum, even you are using same avatar. I want solution like in case of RPG Maker.
Also I've said that I have no problem with breaking autotile into individual tiles, main problem is getting "right" "sub tile" for the job.
//edit: Anyway, I've decided that I'll write "breaker" program that would break autotile into individual tiles and output it into image file. Then in map editor I'd place them manually. Would save myself coding pain.
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