Woah! We absolutely have a winner.

That DDS stuff I wanted to try, too. But I wouldn't use it either because I am having images that don't have power of 2 in height and width.

But an interesting point. Now I'll translate all my imagelists and see how the loading time is, then I'll try alphachannel and include it into my game and also ask Bobby to include your changes into the CVS. I already made a new topic at DelphiSanctuary butt all were to busy to do some testing, but I am sure they'll be glad if they see the results now.

Very good job done! Thanks again.
I am having two problem with the Omega headers still, both with the SpriteEngine. One is ordering by Z values the other is a custom Collision detection I made myself, both are not running without errors.
Are you also into that stuff? :shock: I worked myself on it and need someone to take a look why it is not working perfect...

But thanks again, this is a very good step ahead for the imagelists!

Firle