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Thread: Game of Life in Colour

  1. #1

    Game of Life in Colour

    Hi there,

    On my Delphi download page, here:

    http://members.fortunecity.com/pew/delphi.html


    you can find: Colour_Life v1.0 - Game of Life in Colour

    ... which is basically a variation on Conway's Game of Life. There is more colour in the display of the board, since the age of cells in taken into account.

    It's actually a port of a MS-DOS Turbo Pascal version of the same game (by someone else).

    Regards,
    --- Peter W. :-)))
    Sandy Bay, Hobart, Tas, AU.

  2. #2

    Game of Life in Colour

    I see you've also got a Wumpus game on there. Have you been following the other Wumpus thread?
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

  3. #3
    Legendary Member cairnswm's Avatar
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    Game of Life in Colour

    LOL

    I was actually also going to do a life game where the age of the cells mattered The idea was that there were two colors of cells - they affected each other normally. But then two players could move their mouse around and make the cells younger again - this way it bacame a strategy game where each player tried to help their own cells live longer.

    Unformtunatly it never seemed to work out so I scrapped the idea
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  4. #4

    Another variation of Life...

    Hi All,

    Another variation of Conway's Game of Life is to make it multi-player. There are a couple of ways to go about it. For example consider what to do when generating a new cell... say you have player #1 and player #9 and you generate a new cell... do you make it a #1 or #9 ??? What about if there are 3 different players for the neighbours (I think 3 is the required number for a new cell)... what then. You could always make the new life cell the average of the player numbers. But of course if you only have player #1 and player #9 playing then you'll probably generate a new player number... say, player #3.

    At one stage, I think maybe using Turbo Pascal, I had a rough version of multi-player life working. I may have to resurrect it... or just recreate it.

    Regards,
    Peter W. :-)))
    Sandy Bay, Hobart, Tas, AU.

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