Well.... it works a little better, but i'll still got a some problems. Thanx
Well.... it works a little better, but i'll still got a some problems. Thanx
NecroSOFT - End of line -
EDIT:
Finnaly I'v got it working
I removed D3DXMatrixInverse( Mat, nil, Mat );
Thnxz guys
NecroSOFT - End of line -
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