Quote Originally Posted by laggyluk View Post
for starters I'm trying luck with .OBJ and loader from nxPascal

or maybe not. in obj there is list of verts and then list of faces but those faces look like quads not triangles..
Not a problem, an OBJ is not limited to quads. An OBJ can contain polygons of any size, triangles, quads etc. A good loader may straighten up the format to triangles as well as one-to-one matching vertices, normals and texture coordinates, which is needed to make it "OpenGL friendly".