Finally after some months of work I've got a stable version of the new LEAF2 engine. This engine was partially based on the old one, but this time uses OpenGL and is way more powerful.
I dropped the low level interface of the old engine, and this time you can create very nice stuff with few lines of code
Its pure class based, no components, but this way it also works with FPC. And works in Linux too!
Various tutorials are already avaliable, and more will be added soon.
For complete feature list and download links visit http://leafproject.com.sapo.pt/leaf2.html
I'd like to hear your feedback, and any sugestions/requests