Yes, LEAF2 will be created in Delphi, the main diference is that this time I'll use OpenGL for the graphics, I'm going to try to make it portable. Recently I've heard about FPC, so I'll also use it to develop the new engine.

I've already update the site, some new samples avaliable, and cleaned up some code of the Cellshading sample.

About the team, I was the original creator of the LEAF and Tugapod. Later some people joined the team, and we moved to C++ to create a new version of the game. However, I'll continue in Delphi and will work on the game project at the same time.