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Thread: LEAF Game Engine

  1. #11

    LEAF Game Engine

    Hi,

    I'm trying to download the source code of LEAF from the links above, but none of them works... is there any other url?

    thanks
    sorry for my English.....

  2. #12

    LEAF Game Engine

    Apparently, our host decided to delete the files. I already put them in another place, try downloading it now, should work.
    www.pascalgameengine.com - Crossplatform 3D game engine

  3. #13

    LEAF Game Engine

    Ok, thanks!
    sorry for my English.....

  4. #14

    LEAF Game Engine

    hello. if you have some 2D examples, please contact me (answer post...)

  5. #15

    LEAF Game Engine

    The LEAF engine was created for 3d games, however it can be used for 2d, altough the 2d support was designed for GUI stuff, and isnt very well optimized.

    I'm currently working in a 2d game for a contest, after the contest end, i'll put the sourcecode in the site.
    www.pascalgameengine.com - Crossplatform 3D game engine

  6. #16

    LEAF Game Engine

    Well, after some time, I've come back with good news. First, I've return to Delphi, C++ just doesnt attract me. I remodeled and optimized the engine core, finished some demos, and there, the new version 0.85, its ready to download in my site. Also, recently I played a little with FPC, and in future LEAF will be compatible with it (I already managed to compile some basic demo there ).
    The old engine was too ugly to mess with, so this time, I managed to make it programmer-friendly, so even beginners should find it easy. Only some basic OOP concepts are needed, because this engine is completly class based, instead of most Delphi Engines that are component based.

    Some new features include:
    • Optimized renderer code, now API-Independent*
      New scripting language, similar to Pascal.
      New demos, included with source code
      Stencil shadows, still need some optimizations and bug fixes


    * Only D3D8 supported now, OpenGL port is in development
    www.pascalgameengine.com - Crossplatform 3D game engine

  7. #17

    LEAF Game Engine

    Hi!

    Including Delphi Source now, this is great!

    Could you make an additional download including the Exe files?

    I would like to take a look but without modifying my Delphi right now, because I have DX9 headers also installed right now...

    Is there any chance you change it to DX9?

    What about collisions or physics, perhaps include Newton?

    Thanks,
    Firle

  8. #18

    LEAF Game Engine

    I removed the exe files because my host has limited storage. Maybe you can compile it without modifying your Delphi, try adding D3D8 folder to Project->Search Path, that way it will only affect the current project.
    In the next versions I'll try to upgrade it, I never programmed in DX9, but I think its easy to change.
    About Newton, I already tried it, but removed it because I has having some problems with colision with multiple terrains. However, the LEAF engine has it own colision/physics engine, its very basic but for most games is suficient.
    I'm planning lots of more features for the next version, including sound and better physics, and more 3d model formats.
    Right now, I'm adding some screenshots to the site.
    www.pascalgameengine.com - Crossplatform 3D game engine

  9. #19

    LEAF Game Engine

    Sounds very good (and also looking good), I'll keep an eye on it.

    My current project is soon finished and I want to do something with 3D next.

    Please keep us informed.

    Firle

  10. #20

    LEAF Game Engine

    I took a look at your Tugapod website, looks promising. I need something like this, it will be no RPG but will use a similar view.

    Interesting stuff.

    Firle

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