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Thread: New Demo (BABU PUZZLE)

  1. #1

    New Demo (BABU PUZZLE)

    Hello everybody,
    this is my very first post even if i read the forums very often

    I've uploaded the demo of my latest pc game, called Babu Puzzle.
    I would be glad if you can try it and give some feedback

    http://www.fnxgames.com into WIP page



    It's developed in delphi5+delphix+fmod.

    The concept is similar to NES' Yoshi (the very first one) so that you
    have to match the falling items by switching the dishes at the base.

    Keys are left, right, space bar, esc, pause, enter.

    Hint: item above same item makes them 2 explode
    Hint: Heart above same color item makes EVERY same color items
    to explode

    Hope you like that even if it's not finished!

    Thanx for your time
    <center>
    <br />Federico &quot;FNX&quot; Nisoli
    <br />Lead Programmer - FNX Games
    <br />http://www.fnxgames.com
    <br /><img src="http://www.fnxgames.com/imgs/banners/fnxban.gif">
    <br /></center>

  2. #2

    New Demo (BABU PUZZLE)

    First let me welcome you to PGD (even though you've been visiting for a while). Always a pleasure to see a new face around

    I have tried your game and I must say it great! Graphics are really nice and sound is even better (imo). Everything seems very well polished.

    Some minor things:
    :arrow: At the various menuscreens the enter key doesn't seem to work. Perhaps its me, but I tend to use the enter key before spacebar in menus.
    :arrow: A fullscreen option may be nice.
    :arrow: Instructionscreen isn't working (could be a wip I suppose)
    :arrow: Though I personally dont dislike the music, I can understand some people might, so an option to turn if off or at least to decrease/increase the volume, might be good.
    :arrow: I find this game much harder than tetris. Probably because a lot of times the items dont match and so a large tower is easily greated. I am not familiar with the origional game, but the room seems small to me. Perhaps its an idea for us newbies to make it larger? (easy/hard mode)

    Other than this, its an excellent game!

  3. #3

    New Demo (BABU PUZZLE)

    First let me welcome you to PGD (even though you've been visiting for a while). Always a pleasure to see a new face around
    Thanx Traveler, maybe my "face is new" to you but "yours" are not to
    me Me too have started reading some of you guys' tutorials

    Anyway, the thing i put attention to is gameplay, it IS harder than tetris
    because I wanted it to be so, but i can assure you that the more you play,
    the easier it gets

    Gfx is from Angy Chan that is a famous doller, you can see some of her
    works on www.yumestudio.it (is in english)

    About music well, to be honest it comes from chiptunes.org/com/
    or something, I just choosen something funny Same for Sfx.

    Some minor things:
    At the various menuscreens the enter key doesn't seem to work. Perhaps its me, but I tend to use the enter key before spacebar in menus.
    A fullscreen option may be nice.
    Instructionscreen isn't working (could be a wip I suppose)
    Though I personally dont dislike the music, I can understand some people might, so an option to turn if off or at least to decrease/increase the volume, might be good.
    I find this game much harder than tetris. Probably because a lot of times the items dont match and so a large tower is easily greated. I am not familiar with the origional game, but the room seems small to me. Perhaps its an idea for us newbies to make it larger? (easy/hard mode)
    1-Yes, Enter is not working in that game, i confused with another i'm
    developing
    2-Not sure about this because the gfx would lose in appeal, already tried
    but i can add it
    3-There is no instruction screen so you just see black, yes it's wip
    4-Interesting note, i'll add it soon!
    5-In part i answered above but let me add that, as you move in a "step
    by step" way if i enlarge the base it would take too much to get from side
    to side when columns will be more than 3 items or so... Anyway, keep
    practicing

    Thanx for your comments, i appreciate them very much!
    <center>
    <br />Federico &quot;FNX&quot; Nisoli
    <br />Lead Programmer - FNX Games
    <br />http://www.fnxgames.com
    <br /><img src="http://www.fnxgames.com/imgs/banners/fnxban.gif">
    <br /></center>

  4. #4

    New Demo (BABU PUZZLE)

    Welcome to PGD FNX. A few more suggestions: the game starts way too fast, it should start much slower and gradually increase pace so novices could easily get into the game; I think movement while a key is pressed rather then on key press should be more comfortable.

  5. #5

    New Demo (BABU PUZZLE)

    I made a newsitem about your game. I hope you'll get some extra feedback that way.

  6. #6

    oooooh!

    Thank you guys,
    it was a surprise to see the screenshot in the homepage!

    I hope i can post the final version soon with all the improovements then!!
    ..and.. i have another one coming soon so, stay tuned
    <center>
    <br />Federico &quot;FNX&quot; Nisoli
    <br />Lead Programmer - FNX Games
    <br />http://www.fnxgames.com
    <br /><img src="http://www.fnxgames.com/imgs/banners/fnxban.gif">
    <br /></center>

  7. #7

    New Demo (BABU PUZZLE)

    Great stuff FNX! I look forward to hearing about your future projects.
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

  8. #8

    New Demo (BABU PUZZLE)

    Welcome to the world of being a PGD member, FNX. I was only able to play for several minutes, but I was very impressed by your game and the fairly professional feel of it. Great work! :)
    Game-Dev Journal: http://skirmish.dreamhosters.com/devlog/

  9. #9

    New Demo (BABU PUZZLE)

    Wow, welcome to PGD! Nice work on the demo!

    I would certainly suggest using a slow start and let it speed up to a ceiling, it'd make it alot easier. Fun music, sfx and sprites - excellent Nintendo style gameplay. I like it!

    Thrice welcome FNX! Remind the game design industry that pascal ain't dead yet.

  10. #10

    New Demo (BABU PUZZLE)

    Thanks thanks thanks!
    All your positive comments push me to do better and better!

    I've already implemented most of the things you said including the
    initial slowdown ehhehe

    I think I'll post an update after this weekend!

    Remind the game design industry that pascal ain't dead yet
    I will! Even if my idea of games is far from actual scene, as you can see
    I don't like 3d games but I'm "old school oriented". IMO the industry has
    lost the original meaning of game, that is fun. The only name that seems
    to remember that is Nintendo, that is my biggest inspirator

    Please do not start flaming about that, I said IMO. And for "I don't like 3d
    games" I mean that most of them are too much gfx oriented insteand of
    gameplay.

    See ya!
    <center>
    <br />Federico &quot;FNX&quot; Nisoli
    <br />Lead Programmer - FNX Games
    <br />http://www.fnxgames.com
    <br /><img src="http://www.fnxgames.com/imgs/banners/fnxban.gif">
    <br /></center>

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