What about *real* engines written for Delphi/Freepascal, NOT in the form of Components.. Just plain pas units to use in a project..
I need something like this to develop a racing videogame..
What about *real* engines written for Delphi/Freepascal, NOT in the form of Components.. Just plain pas units to use in a project..
I need something like this to develop a racing videogame..
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