Quote Originally Posted by K4Z
There is a difference with creating game specific models, mostly from file format, polygon count, Triangles vs Quads, Textures, etc.
Could you please expound on this just a little bit? Is there a comparison sheet around someplace that might point out these sorts of differences and why they're imortant?

I'm an avid Lightwave user myself, and I highly recommend it, but the price can deter many people.
Deterred for the time being at least. If things work out, then I'd prefer she have the best tool we can afford.

I'd recommend checking out MilkShape 3d, and Gmax. Both are designed specifically for game modeling, they are easy to use as well as powerfull, and are widely used in commercial games.

There are many more free 3d packages avaliable, and I'm sure you will find one that you like.
Thank you for the recommendations. Downloading them now as well.

Thank you,
Ron