Well of course the easy way to solve this is to pick something that has already been done a lot and match it to the challenge, but why not try making something new? Multiple characters in a RTS or SimCity (or SimVillage?) simulation have their own genre following, but what about seeing what you can do with a smaller cast of characters too? Or... a single guy that you have to "push his buttons" to make him do what you need him to do to "win" a goal or pass a level.
This is not to say that going with those choices concept is "bad", but pushing creativity should be encouraged. I know that my "pick" will probably go to the game that is the most creative in design, because I like it when people try something new and different.
It's all up to you guys, I'm just trying to keep the idea of trying something new in the air.
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