Quote Originally Posted by Robert Kosek
Planning on supporting weaker PCs or effects that use a lot of clock cycles?
What are you saying about my PC

Basically, I'm trying to leave as many clock cycles free as possible so I can use scripting to provide the game logic rather than hard coding stuff, but obviously flexibility has its price and that price is clock cycles. That and the fact my PC is an Athlon 800 with a 32MB GeForce 2 GTS... it needs all the help it can get :-D

Many thanks guys.