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Thread: Time For Kill

  1. #1

    Time For Kill

    Quake III in 2D (NFK clone)


    Distributive:
    http://timeforkill.mirgames.ru/files/game/TFK_048.exe [3.6 mb]

    game.dll Delphi Sources:
    http://timeforkill.mirgames.ru/files...047_source.rar [205 kb]

    26.10.03 - 05.09.05

  2. #2

    Time For Kill

    Hi XProgger,

    the screen looks good, downloading...

    Firle

  3. #3

    Time For Kill

    Wow! That looks extremely nice!

    Can you tell something about it?

    I'll have a go at it when I get home from work.

  4. #4

    Time For Kill

    Looks very cool, is the aiming 360 like Abuse/Abuse32?
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

  5. #5

    Time For Kill

    Very cool.

    I have some mouse problems though, mine's connected via the USB port, which may be the issue. Moving the mouse doesn't aim me differently (though it ought to) but I can shoot and switch weapons. Actually the aiming pointer does move, but snaps right back to wherever it was before. So he's aiming straight up or watching the birds in the sky or something.

  6. #6

    Time For Kill

    Looks very much like good old Doom2D. Lots of luck to this project

    http://www.softoboz.com.ua/thumbnails/doom2.jpg

  7. #7

    Time For Kill

    Thank to all :)

    Traveler, I can tell more, but only in Russian ;)

    savage, no, but maybe ;) You can change aim mode in setup menu, or "mouselook" in console.

    Robert Kosek,
    Maybe change "mouse_sensitivity" to higher or set "d_usedx_mouse 0" :)

    2ALL:
    Play with map "map level6" - this is single player map (F6/F7 to save/load ;)

  8. #8

    Time For Kill

    Hmm, that's not working. Tried it with a bunch of different values for sensitivity and the override wasn't working either. Just noticed but the cursor in the menu is also not working.

    Otherwise, the graphics are VERY good. I think it'd be fun to play, too.

  9. #9

    Time For Kill

    XProger, I've seen a very similar project developed by 3d_power, I think he even used Quake gfx too.

    I had no problems with mouse aim, just the second player always stayed still, so I used all kinds of weapons on him. He died. :twisted:

    By the way, graphics looks like stripped from Quake3. Are you sure there won't be any legal problems caused by this?

    [size=9px]Edit: Нашел баг в стенках:[/size]


    [size=9px]Короче, классная игра. Если будет публичный сервак для сетевой игры - выкладывай![/size]

  10. #10

    Time For Kill

    Lifepower, this is OpenGL NFK clone! TFK has Open Source code unlike NFK.
    3d[Power] has problems about legal statement? Me too... ;)

    Enter to console "p2disable 1; map dast2; addbot; addbot; addbot"
    [size=9px]
    Это не баг, это "r_backbr_alpha 255" стоит, выставь в 150 ;)
    Публичный сервак уже есть, она к нему автоматически коннектится при входе в multiplayer, называется он ARENA и находится здесь - http://timeforkill.mirgames.ru/?id=3[/size]

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