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Thread: Time For Kill

  1. #21

    Time For Kill

    o and in nfk have many models for download
    a map program for creating maps
    you dont have such programs and models?? :?:

  2. #22

    Time For Kill

    hello is there a new version or program like MODEL EDIT
    is maked by xproger and..........IS NOT SO HELPFUL
    CAN U TELL ME PLS FROM WERE I CAN GETT NEW VERSION for model edit
    by model edit i mean convert 3d quake models to 2d models for nfk

  3. #23

    Time For Kill

    Please wait for an answer. If you don't get one, then oh well. Pushing your questions won't speed up someone's answer.

    There have been no tools released for NFK, thus no updated versions and no real method to run the conversion. If you want information, you are free to check XProgger's site yourself.

  4. #24

    Time For Kill

    interesting, you should consider making the world vectorized, instead blocky, you got a nice lightning system, and that would certainly show its best capabilities!
    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

  5. #25

    Time For Kill

    xtreme-pufy,
    Models: http://timeforkill.mirgames.ru/?lang=en&id=2&page=4
    Model Editor: http://timeforkill.mirgames.ru/files.../ModelEdit.rar
    Quake 3 model import for 3ds max: http://timeforkill.mirgames.ru/files...md3_maxplg.zip
    Map Editor: http://timeforkill.mirgames.ru/files/tools/Radiant.rar
    Mouse fix patch: http://timeforkill.mirgames.ru/files/game/XEngine.rar

    "bg" command has one parameter <texture name> (bg_1, bg_2 etc.)

    Quake3 to NFK/TFK model converter: http://xproger.narod.ru/Files/ModelEdit.zip (but only russian version :)

    TIME FOR KILL project has been closed! But source code stay on free ;)

  6. #26

    Time For Kill

    thanks for help...................................
    now...tfk will be lost for ever or will be like the pheonix when dies? and reburn

  7. #27

    Time For Kill

    thanks for help...can u do the same..only this time for NFK..i now u and nfk...hm

  8. #28

    Time For Kill

    I already have made much for NFK, but have quarrelled with the developer (3d [Power]). In a result was born TFK.
    TFK has given me wide experience in programming games, but it is necessary to move further...

  9. #29

    Time For Kill

    ok thanks....CANU GIVE ME IF CAN A PROGRAM [not model edit is a >>>>]
    i neeed a model edit program for nfk [transport quake 3 models and conevrt into 2d models for nfk
    ++from were can i gett models quake3?? i try but are pq3 and in model edit works md3
    I HATE THAT MODEL EDIT>>MAYBE NEW VERSION OR SOMTHING??
    AND WERE SHOULD I POST THIS MESSAGES SO EVERY BODY BE HAPPY??

  10. #30

    Time For Kill

    and what other games u created?? maybe multiplayer shooter or somthing like tfk-nfk

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