I have a polygon triangulation implementation.
But it seems much more simple than the one from link.
I have a polygon triangulation implementation.
But it seems much more simple than the one from link.
I would be interested in anything that works, I plan to try a convertion as it will help further my understanding of c++
or make a dll
My implementation can be found here:
https://github.com/casteng/base/blob/dev/Geometry.pas
Method T2DPointList.Triangulate()
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