Hello! I'm beginner and I don't know from what I have to start.
What is the better variant for programmer? OpenGL or GLScene?
I want to create 2d and 3d games and I don't know what is better.
Help me please?
Sorry for my bad knowing of english
Hello! I'm beginner and I don't know from what I have to start.
What is the better variant for programmer? OpenGL or GLScene?
I want to create 2d and 3d games and I don't know what is better.
Help me please?
Sorry for my bad knowing of english
.:ZebRa PoWeR:.
I would recommend you start with GLScene, it uses OpenGL anyways, and it is easy enough to build projects with it
M109uk
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<br />www.pulse-soft.oneuk.com
I would personally recommend straight OpenGL. But the learningcurve of OpenGL is supposedly much longer than GLScene. My own experiences with GLScene are pretty bad but i also only used it for a short time a few years back. I would suppose it's become a bit more usable by now
Peregrinus, expectavi pedes meos in cymbalis
Nullus norvegicorum sole urinat
2 M109ukOriginally Posted by M109uk
As I can understand you are using GLS. But have you ever used OGL?? If yes, could you tell me is it difficult to change GLS to OGL.
And what have you created on GLS?? Could you send mt some of your projects (as a tutorial).
.:ZebRa PoWeR:.
If you're a new programmer, I suggest you start out with GLScene, since it's very easy to use(I started when I was 13, imagine that )and it's open source, so you can venture off to the depths of the whole OpenGL thing. But since you're gonna start out with a fresh page with your project, you should proceed with DirectX really.
(Dont jump straight to 3D! Start out with 2D, and you will learn a lot. It's a mistake many programmers(including me) make.)...
Good luck on your project!
-Jon
- Scarlet Rain -
?á?§?†Æ?¢?Æ ?°†•?´?´?Æ!Originally Posted by FraGGa
?ï?Æ•º ?Ø?Æ®†?© ??±?±?™?®?© ??•?°®?™ ?Ø?Æ GLScene: http://ru.wikibooks.org/wiki/GLScene
Oops. Old thread.
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