Quote Originally Posted by jdarling
I have a basic RPG setup where the player is dropped into a "World" that they can roam about. The different "Levels" are basically dungeions that the player reaches by exploring the map. Does this actually fit? Reading the rules state "Design a minimum of 2 levels to be played by optional selection or in sequence".
I'm not a judge, but doesn't the fact that the different levels of your game are reached by exploring and I assume defeating a boss, mean that you comply with the "in sequence" part of the rule?