Ok, I'm a very experienced programmer in pretty much every area except for graphics, especially DirectX. I am writing an editor for a game, and I would like to display some of their models in my application. I don't need to do anything with them but show them in a small window and maybe have them rotate around.

The game has all three files for each model (i.e. a DDS, X & PNG).

I used several of the examples supplied with DelphiX that handle the .X files, but when I load them in those examples I get nothing. I'm assuming this is because it's missing information in the corrisponding .DDS file and the PNG texture file.

Can anyone enlighten me as to how I properly load these files and display them?

Thanks!!!

-Z