This weekend was the 72 hour Game Development Contest. I put together a small team consisting of Cairnswm, Savage and Fengol (from the www.nag.co.za game dev community).

None of us had much time - Savage had to work over the weekened, I had visitors and other commitments and Fengol was busy most of the weekend as well.

However we did get something finished:
CellPhone Version (Requires a 128x128 color screen) -23KB
http://www.cairnsgames.co.za/files/witchinghour.jar

Windows Version -
http://www.cairnsgames.co.za/files/witchinghour.zip

A sort of Blog is available at:
http://www.nag.co.za/e107_plugins/fo...opic.php?20984