Hello!

I can say few words only.

Version 1.06 has fixed transparent color, previous version had wrong color key order, it was hard problem, I think that its out now.

Problems in SW mode occurred when display set to 32 bit (no work blend etc.) I don't know where is error, but Hori's functions in DXRender I don't rewite, it's original DelphiX-unDelphiX still.

I have to many functions (spot generator, font generator, map editor, particle sprite etc.) get out, because no work properly in SW mode.

You take note that some functions and units was integrated into DXClass and DXDraws (some mathemathics functions, texture unit, font unit, fast pixels etc.), not all is done.

Very thanks for User137 and Mr. Takanori Kawasaki for their great idea. Thanks.