Mkay, I take the upper back... I've used UnDelphiX 1.05, don't ask how I managed not to know, I don't know myself... Anyway, thing is that I've installed 1.06, it works just as well in software mode, and if I turn on hardware mode (well, do3D at least...) the screen gets like this:



Guess this version can't really cut out a part of the source image to draw (even tho those warp holes ARE cut... Strange...). And can't draw system-memory stored things... Orwhat... So I guess it's back to 1.05 However point is that it seems to actually work well, at some place, while it doesn't at some other, so I'd mainly like so ideas about what could cause the program to ignore the trasparency here and not there...