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Thread: 2006 PGD Annual: Stage 4 Feedback

  1. #11

    2006 PGD Annual: Stage 4 Feedback

    Quote Originally Posted by Huehnerschaender
    Fortunately I am one of the "teams" which got full response for stage 4, but I guess it is a little "sad" that there are so many competitors who didn't got the chance to improve their game in stage 5, depending on the judges "hints".
    i agree, we also have full review, but for sake of fairness hints and advice should not be given to some games and not others. in particular the one game got advice immediately 3 weeks ago but some others (who might need the hints more) are still waiting. its not fair to have to fix a problem at the last minute vs fix the problem over weeks time.

    this isnt a huge deal, but the negative thing is that it gives the impression that the would rather review their favorite entry instead of the other games because they like that one more , or have desire to play that type of game instead of other types.

    judges must be impartial until the entries are complete!


    Stage 5 was a little easy for three weeks
    i dunno we worked our butts off on this stage more than any other.

  2. #12

    2006 PGD Annual: Stage 4 Feedback

    Hmm, they are much like normal Quake/Duke/Doom controls, before all the FPS games started to use mouse to control player rotations...
    Well, even back then I would bind left/right to left/right strafing rather than left/right turning, so that's why it's an unusual setup to me

    in particular the one game got advice immediately 3 weeks ago but some others
    To detail that particular instance, it was a combination of factors: as I reviewed entries in "zip order" (ie. team registration order AFAIK), I reviewed 't1' first (Verne-X), which raised a question on goal completion so I mailed Savage, while waiting for the answer, I started reviewing the next team, 't7' (Blocked), but couldn't get to the boss in my first play session, so didn't write anything just yet, and as replaying to get there would have been too long for the time I had and I really wanted to have at least one entry done, I gave a try to the next one, 't18' (SCAG), which proved short enough to review completely in that session... and then various real-life events concurred to push back the next session for a while longer than I had anticipated... :?

    I'll try to regroup entries more for the current stage, and will sort them by entry submission date this time (ie. Verne-X, TortureTank, Scag, Draconia+EUF, then all others)

  3. #13

    2006 PGD Annual: Stage 4 Feedback

    Eric, nobody wants to blame you for anything ^^

    We all know that real life comes with some surprises when you really don't need them.

    Isn't it possible to review all entrys and then enter the comments of all entrys at once? That would be the most fairness for all I guess. You could just write down your thoughts to a doc and then copy and paste them in one session to the entry comments.

    We know that you cannot manage to play all entrys in one rush, but the comments should be visible for all at the same time.

    Greetings,
    Dirk
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  4. #14

    2006 PGD Annual: Stage 4 Feedback

    Quote Originally Posted by Huehnerschaender
    Isn't it possible to review all entrys and then enter the comments of all entrys at once?
    Yep, might be the best alternative. Kinda negates the ability to keep track of things in just one place though, will find a place for that file on my USB key

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