No they are slightly different, but IIRC NVIDIA has utility to convert DirectX asm shaders to OpenGL ARB or (more likely) NVIDIA propriary asm shader format.
No they are slightly different, but IIRC NVIDIA has utility to convert DirectX asm shaders to OpenGL ARB or (more likely) NVIDIA propriary asm shader format.
There are only 10 types of people in this world; those who understand binary and those who don't.
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