Has anyone coded a cross-platform DDS loader to use with OpenGL?
I tried to look for one but I found only the one that comes with GLScene and it supports just the basic formats, not volumes or cube maps.
I've already started working on one...
Has anyone coded a cross-platform DDS loader to use with OpenGL?
I tried to look for one but I found only the one that comes with GLScene and it supports just the basic formats, not volumes or cube maps.
I've already started working on one...
If you develop an idiot proof system, the nature develops better idiots.
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