Hello there.

I've recently started coding a bit midlet pascal and found it was nice to use.
I've tried to implement a little software renderer in this language and until now it runs quite fast(though not for big polygons).
I'm using the half-space algorithm as written in the article over at devmaster.net but i don't use 8x8 pixel tests yet. i'll try to get some images up later and i can post the source if anybody are interested

it just got me wondering. Do java 2 me have some sort of inbuilt 3d support?