Well I got the system working last night, what I finally ended up doing was this (I'll post the app once I complete it):Originally Posted by User137
- Removed All Bones
Used only Joints (joints have multiple references out and a single parent)
Joints manage their child joints
Joints contain methods to: Rotate, Translate, and Scale (recursively or non-recursivly)
This pretty much worked to get things running. Now I'm going to go back and setup properties for Rotation, Scale and Translation as I'm not a big fan of procedures for these operations. That and right now their is no frame of reference . I'll keep everyone posted.
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