Hmmm.... good question. In my case, there were two reasons:Originally Posted by WILL
1. Asphyre eXtreme doesn't support animated meshes in its current release, so I had to use some kind of player an enemys which I can create out of static 3D meshes (tank = corpse + turret, heli = corpse + rotors etc)
2. I always wanted to make a game in the style of one of my favourite games on the amiga: Firepower
That's why I personally chose tanks as "theme".
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