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Hi all,

Heres a link to the website I've set up to host all things OR¬?E, that includes the final 'Big Boss' submission. Theres not a lot there at the moment, but as the project progresses we'll add stuff to the site.

Our entry didn't get finished... the enemies are at this time simply static images, but this will give you an idea of where we're going with it.

The first startup will take a long time as it decompresses the game data and stores the uncompressed version, after that, the load times shouldn't be too bad.

We set out with the intention of making a retro style role play. We hit all the deadlines bang on, but at stage 4, it became clear that the implementation was heavily flawed... so much so, that we took the decision to rewrite the play engine. The net result is that the game lacks some key features. The key ones being the ability to shoot and the ability to die. However, this does mean you can take your time and have a good stroll around and take in the scenery.

We have a lot more that we want to put into the game, so development is definitely going to continue.

Thanks to WILL, the judges and everyone else (competitors and staff) who has been involved with the competition. Its been rather stressful, but ultimately, its been a great experience and its opened my eyes about developing client based games.

OR¬?E Homepage - Go here and visit the 'Downloads' section. There you'll find the final competition submission.