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Thread: DanJetX starting to be very cool

  1. #1

    DanJetX starting to be very cool

    Dan has been busy with his DanJetX components.

    It is already possible to easily make 3d games in dx9. He is continually adding stuff to the the component set.

    Check out his latest landscape demo

    http://www.ericbehme.de/phpBB2DAN/vi....php?p=244#244

    We are using some of Dan's programs within our educational software suite. Dan has written a 3d shootem up, a 3d dungeon first person adventure and an animated 3d clown program.

    If you are interested in making games in delphi I would recommend DanJetX.
    The views expressed on this programme are bloody good ones. - Fred Dagg

  2. #2

    DanJetX starting to be very cool

    Hello,

    yes the landscape sample is absolutely fantastic

    I just started my own project based on DanJetX just the first steps in making a new game based on DanJetX, I will soon tell more.

    @Czar: I once saw a 3D space shooter, I guess it is the one you mentioned? May I see the other stuff, too? To take a look without code would be enough, I am exploring possibilities.

    firle

  3. #3

    DanJetX starting to be very cool

    I can only show you screen shots as the programs are tied to our COM object and other stuff that needs to be installed etc.







    These two programs were made using danjetx in a reasonably short time frame. The dungeon program uses animated meshes.
    The views expressed on this programme are bloody good ones. - Fred Dagg

  4. #4

    DanJetX starting to be very cool

    The screens are looking very good indeed

    It would be interesting how you made the glowing effect on the items.

    Firle

  5. #5

    DanJetX starting to be very cool

    I imagine they're a couple of images on top of eachother.

    But yeah, nice screenshots!

  6. #6

    DanJetX starting to be very cool

    Just an image which is drawn using add-method I guess. If it is really glowing, the Alpha channel is modified in time, too. Since all glowing effects seem to be camera oriented, he uses Billboards to render them I think.

    Greetings,
    Dirk
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  7. #7

    DanJetX starting to be very cool

    Yes, this could be it.

    In the old landscape sample there were billboards I remember, and they looked pretty the same.

    Firle

  8. #8

    DanJetX starting to be very cool

    This is also the way I draw some of my explosions in Tanx
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  9. #9

    DanJetX starting to be very cool

    The explosions in Tanx look great.

    I need to get my pal which does grafix to get to work then I have soon some first stuff to show.

    Firle

  10. #10

    DanJetX starting to be very cool

    DanJetX... thats an odd name...

    "asphyre" is the funniest tho

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