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Thread: D3DXIntersect and getting face normal

  1. #1

    D3DXIntersect and getting face normal

    I'm using D3DXIntersect to get face index in mesh and that is working nice.

    I don't know how to get normal for that face or normals for vertices that are forming that face. Actualy... only normal for first vertex would be enough.

  2. #2

    D3DXIntersect and getting face normal

    I found solution i Pick demo in DirectX SDK.

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