Hi Dirk,

I've checked the rect boundary and its fine... topleft is less than bottomright and all coordinates are valid for both the source and destinations.

Alpha draw is working nicely when I draw a whole image (a tile for example), but I've never been able to get it to draw a portion of a surface (IIRC) which is obviously what I'm trying to do with the minimap.

Its no problem if I can't get it working, we'll just have to have the miniamp smaller, but it would have been nice to allow it to be bigger by way of the fact that the player can see through it.