Originally Posted by Robert Kosek
Unfortunately it seems that it may be quite common. I'll repeat my tale of woe just to bore those who have already heard it .
I am still owed nearly $4,000.00 US for some remote work I did on Hero X ( www.atari.com/us/games/herox/pc ). As I was not "on site", I think I was one of the first people they shafted when they started running out of cash. The thing was that I did 3 months work trying to hit their deadline. It was particularly hard on my family at the time as I was working during the day, coming home at 7pm and working through to 2-3am on the game.
After hearing that I was not going to be paid, I came within a millisecond of posting the whole game's source code on the internet. Actually I still have it. But my code was mainly to do with the UI so it would not have been fair on the other coders if I had reaped my revenge.
Having been burnt, I think that is why I shy away from working on extended collaborative projects. Now I try and work on small projects that are over and done with in a few weeks and I'm now trying to sell some software stuff online.
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