Yesterday I have made a very first attempt to port our beloved fpc to GameCube. The GC is equipped with a PowerPC CPU and FPC supports PowerPC, so I have made a fast compiler port, by modifying my gba RTL and by using binutils from devkitPro for PPC. Well, it produces .dol executables, but I'm not been able to run it on the emulator. The problem is that the GC emulators does not have a decent debugger, so I'm not able to check errors in the exe. A debugger I have found works only with real hardware connected to a pc via LAN.
If someone here has a gc and wants to try to make this new fpc port, I could send the sources and all support I can
Otherwise, I need to buy a gc (this hobby is becoming expensive :mrgreen