The code you have there should work properly.
Is it located in the main gameloop, like for example in the ontimer event?
If you haven't and you perform a resize, it'll clear the main surface, like you're describing in your post.
The code you have there should work properly.
Is it located in the main gameloop, like for example in the ontimer event?
If you haven't and you perform a resize, it'll clear the main surface, like you're describing in your post.
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