I've made the changes to phxImage.

Avaialble from here: http://www.cairnsgames.co.za/files\phx-2d.zip

Currently LOTS of overloading as it just makes coding so much easier. We could remove the overloading and then write another S2DL layer over the others with the relevant overloaded names.

I'm not happy with the rotation stuff in phxImage as it seems to be putting the image in the wrong place.

I will try do a conversion of my Flies game (included with the S2DL download) to use this engine instead.