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Thread: GamePascal - Cross-platform Game Development in Object Pascal

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  1. #11
    Here are some things already working for next build:

    Version 0.0.2:
    * More examples
    * Support for language translation (see readme inside language folder).
    * -ai commandline option to add an icon file to output executable.
    * -vi commandline option to add version information to output executable.
    * Improved error handling.
    * SDL2 + addons are in a single gpsdl2.dll (windows platform) now to minimize dll dependencies.
    * OpenGL integration.
    * Added GamePascal.SysUtils unit
    * Fixed a memory leak when using nested unit names (full version of FastMM is your friend).
    * Now using nested unit name format: GamePascal.SDL2, GamePascal.OpenGL, GamePascal.SysUtils.
    * Reorganized folder structures/renamed files based on/support for different platforms.
    Last edited by drezgames; 04-11-2013 at 03:50 AM.

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