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Thread: Phoenix 2013 - Now with tutorials!

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  1. #1
    Nice update bro. Respect!

  2. #2
    looks pretty nice , whats the minimum system/hardware requirement , because none of the demos works in my laptop (win7-32bit , Ati-X1300), only empty windows .

  3. #3
    I gave a lot of suggestions of Demos and Things Nice to Implement and Andreaz always kindly implemented all of them! =)

    Andreaz always helped a lot since the begining, and in all my games (even when I was using other engines) always had tons of code which Andreaz helped me to create and all my game contains a good portions of Phoenix Engine on it!

    I'm happy you released these new version of Phoenix, I know it have lot of my suggestions on it,and I recommend to everyone take a look on it there is a lot of nice things on it! =)

    Once more, thanks for everything Andreaz, and keep on the awesome work! =)

  4. #4
    Quote Originally Posted by AirPas View Post
    looks pretty nice , whats the minimum system/hardware requirement , because none of the demos works in my laptop (win7-32bit , Ati-X1300), only empty windows .
    It requires OpenGL 2.0 but your card only supports 1.20 (Look for the "GLSL Version: 1.20" below)

    http://www.ozone3d.net/gpu/db/index.php?id=23061

    I don't feel that this is a unreasonable requirement, that card is quite old, but it would be possible to write a provider targeting OpenGL 1.2 instead.
    Amnoxx

    Oh, and this code appears to be an approximate replacement for return(random() & 0x01);

    Phoenix Wiki
    http://www.phoenixlib.net/

    Phoenix Forum
    http://www.pascalgamedevelopment.com/viewforum.php?f=71

  5. #5
    It requires OpenGL 2.0 but your card only supports 1.20 (Look for the "GLSL Version: 1.20" below)
    GLSL is an OpenGL Shading Language, this is not an OpenGL itself. GLSL was introduced like an extension in OpenGL 1.4, and later available like a core of OpenGL 2.0. ATI x1xxx cards support OpenGL 2.0+

  6. #6
    What version of Delphi use with phoenix?
    What are supported? Thank u :3

  7. #7
    I have only tested it with XE2, but everything above 2010 as well as Freepascal/lazarus should work.
    Amnoxx

    Oh, and this code appears to be an approximate replacement for return(random() & 0x01);

    Phoenix Wiki
    http://www.phoenixlib.net/

    Phoenix Forum
    http://www.pascalgamedevelopment.com/viewforum.php?f=71

  8. #8
    Quote Originally Posted by Andreaz View Post
    I have only tested it with XE2, but everything above 2010 as well as Freepascal/lazarus should work.
    Humm, now for the "...as well as Free Pascal/Lazarus should work."

    I'm, in no category, a records with methods knowledgeable fellow, but I'm trying to compile phoenix_2013-10-15 with Ubuntu 14.04 64b, Lazarus 1.2.2 and FCP 2.6.4 and it's tripping a "function header does not match previous declaration..." error on TMatrix3f.Zero, TMatrix3f.Identity, TMatrix4f.Zero, TMatrix4f.Identity, TMatrix4f.Multiply and it stopped there after 5 errors.

    So, what is needed to have records withs methods playing nice on FPC?

    Many thanks in advance!

    Cheers,
    Gus

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