Nice update bro. Respect!
Nice update bro. Respect!
looks pretty nice , whats the minimum system/hardware requirement , because none of the demos works in my laptop (win7-32bit , Ati-X1300), only empty windows .
I gave a lot of suggestions of Demos and Things Nice to Implement and Andreaz always kindly implemented all of them! =)
Andreaz always helped a lot since the begining, and in all my games (even when I was using other engines) always had tons of code which Andreaz helped me to create and all my game contains a good portions of Phoenix Engine on it!
I'm happy you released these new version of Phoenix, I know it have lot of my suggestions on it,and I recommend to everyone take a look on it there is a lot of nice things on it! =)
Once more, thanks for everything Andreaz, and keep on the awesome work! =)
Cezar Wagenheimer from Green Sauce Games
Programmer of Druids - Battle of Magic, Abra Academy, Abra Academy - Returning Cast, Rabbit Jump, Dreams of a Geisha and Heroes from the Past: Joan of Arc
Wagenheimer's Game Development Blog
It requires OpenGL 2.0 but your card only supports 1.20 (Look for the "GLSL Version: 1.20" below)
http://www.ozone3d.net/gpu/db/index.php?id=23061
I don't feel that this is a unreasonable requirement, that card is quite old, but it would be possible to write a provider targeting OpenGL 1.2 instead.
Amnoxx
Oh, and this code appears to be an approximate replacement for return(random() & 0x01);
Phoenix Wiki
http://www.phoenixlib.net/
Phoenix Forum
http://www.pascalgamedevelopment.com/viewforum.php?f=71
GLSL is an OpenGL Shading Language, this is not an OpenGL itself. GLSL was introduced like an extension in OpenGL 1.4, and later available like a core of OpenGL 2.0. ATI x1xxx cards support OpenGL 2.0+It requires OpenGL 2.0 but your card only supports 1.20 (Look for the "GLSL Version: 1.20" below)
What version of Delphi use with phoenix?
What are supported? Thank u :3
I have only tested it with XE2, but everything above 2010 as well as Freepascal/lazarus should work.
Amnoxx
Oh, and this code appears to be an approximate replacement for return(random() & 0x01);
Phoenix Wiki
http://www.phoenixlib.net/
Phoenix Forum
http://www.pascalgamedevelopment.com/viewforum.php?f=71
Humm, now for the "...as well as Free Pascal/Lazarus should work."
I'm, in no category, a records with methods knowledgeable fellow, but I'm trying to compile phoenix_2013-10-15 with Ubuntu 14.04 64b, Lazarus 1.2.2 and FCP 2.6.4 and it's tripping a "function header does not match previous declaration..." error on TMatrix3f.Zero, TMatrix3f.Identity, TMatrix4f.Zero, TMatrix4f.Identity, TMatrix4f.Multiply and it stopped there after 5 errors.
So, what is needed to have records withs methods playing nice on FPC?
Many thanks in advance!
Cheers,
Gus
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