Page 6 of 6 FirstFirst ... 456
Results 51 to 53 of 53

Thread: 2006 PGD Annual: Final Results

  1. #51

    2006 PGD Annual: Final Results

    Was just about to mention it, and to think that for a moment I will beat you to it :lol:
    [size=9px]BEGIN GEEK CODE BLOCK
    <br />d s-- : a24 GB GCS GTW GE C++ P L+ W++ N+ K- w++++ M- PS+ PE+ Y- t+ 5+++ X+ R*
    <br />tv b+ DI++ D+ e++ h+ G-
    <br />END GEEK CODE BLOCK[/size]
    <br />Create your own GeekCode block at: <a href="">...</a>

  2. #52
    Co-Founder / PGD Elder WILL's Avatar
    Join Date
    Apr 2003
    Location
    Canada
    Posts
    6,107
    Blog Entries
    25

    2006 PGD Annual: Final Results

    I'm just happy the news post made it at all. They've been dragging their heels on it. I'm almost afraid to post the image of the day.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  3. #53

    2006 PGD Annual: Final Results

    Hi I've just had to boot on windows after months, so i took the time to try some of the entries..
    I'm impressed with all of them! Great care for the details, great gfx, and all
    Maybe becouse i like unusual things, but i'm most impressed with ArcticMacrob
    It's very original, fun, etc.. I like being able to destroy walls, and i love the way the walls regenerate.. Nice stile, nice gfx
    It's a pity that the second level is incredibly hard I couldn't pass it, i've tried many times..

    Well congraturation to Imp5, and to all others partecipants
    If you save your data in a proprietary format, the owner of the format owns your data.
    <br /><A href="http://msx80.blogspot.com">http://msx80.blogspot.com</A>

Page 6 of 6 FirstFirst ... 456

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •