and now using timebased gaming, most of it is fine. 2 problems do occur:

1. If I hold the window with my mouse the game skips everything (because timegettime is constant and external to the game) and sprites leave the screen. Anyway to disable that freeze that happenes when you hold the window?

2. Animation speed, havent quite figured out how to make it the same speed every no matter what, seems to speed up animation or slow down alot....