Results 1 to 4 of 4

Thread: Multiplatform GUI engine for OpenGL

  1. #1

    Multiplatform GUI engine for OpenGL

    Is there any multiplatform GUI engine (like CEGUI) that is ported to pascal (FPC/Lazarus).

    I'm using OpenGL + GLUT (no SDL or other engine).

  2. #2

    Multiplatform GUI engine for OpenGL

    I would think that this example on Sulaco could be made more portable, but I'm not aware of any other Pascal based OpenGL GUIs.
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

  3. #3

    Multiplatform GUI engine for OpenGL

    There should be one in GLScene, isn't it?
    There are only 10 types of people in this world; those who understand binary and those who don't.

  4. #4

    Multiplatform GUI engine for OpenGL

    Yeah, but it's far behind CEGUI

    I'll try to make some simple warpper (dll) in C++ around CEGUI and some classes that would make using that dll easier.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •